These happen to be the items and power-ups you'll find and gleefully utilize to your advantage in Quake 4 (both in Singleplayer and Multiplayer modes, but namely Multiplayer):
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Health kitYour standard health kits. The yellow version boosts your health by 25 points, the gold version 50 points, but none of them will cleft them up above 100 points.
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Health pack
These packs increase our health by five, but can push your health above even 100. Eventually, after a rather short duration, your health will gradually drop back down to 100 points.
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Mega Health
Gives you a 100 health point boost which is capable of making up to 200 health points feasible.
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Armour
Available in three forms: Armour shards (5 point boost), armour vest (50 point boost), and large armour vest (100 points boost). Like health, it can reach up to 200 points, but only has a short duration.
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Haste
This temporarily increases your speed and rate of fire.
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Invisibility
Self-explanatory! Well, it actually only nearly makes you invisible, but you're still difficult to see for a short amount of time, so close enough.
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Quad Damage
Remember this little gem from Quake III Arena? It subsantially increases the infliction of your attack's damage for a certain amount of time.
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Regeneration
Regenerates your health by 15 points for 15 seconds when you're under 100 health points or for 5 seconds when you're over 100 health points for a certain amount of time.
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Scout
Similiar to Quad Damage considering the fact that it increases your speed and rate of fire, but it annuls any possible donning of all armour types.
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Guard
Now *this* is any Quake gamer's true dream, as it automatically grants you both 200 armour and 15 health points/per second whence obtained without eventually negating away.
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Doubler
Doubles all your attack's damage.
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Ammo-regeneration
This slowly replenishes your aresnal of weapons to the default amount of weapons and increases your rate of fire.
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